Featured Projects
Shepherd
Shepherd is a first-person simulator puzzle game where you play as Jody Sima, the handler of a special task group codenamed “Shepherd.” Using a combination of radio conversation, live-positioning map, photo receiver, and a field manual, you will guide your teammates through a series of seemingly bizarre events and simulations, unveil the secrets of the facility, and (try to) bring everyone safely back home.
Submission to SCREAM JAM 2024
My Role(s)
Producer, Vision Holder, Mechanics Designer, Narration Designer, Level Designer
Notable Contributions
Generated the initial idea.
Designed the core mechanics of telling a story through indirect monitoring.
Designed the narration of the game, including a logically flawless time unalignment between characters.
Oversaw the production of the game, tracking progress and listing tasks to be done.
Scaled down the project to meet the deadline.
Fragments
Fragments is a serious game about Alzheimer's. Witness the daily routine of grandpa and grandson, changing the course of grandpa's memory, and understand what truly matters when your shared memory with your loved ones starts fading away.
An MEAE Rapid Prototype Project
My Role(s)
Producer, Narration Designer
Notable Contributions
Oversaw the production of the game, tracking progress and listing tasks to be done.
Kept track of and distributed tasks to suitable team members, redistributing tasks when necessary.
Monitored the progress and re-scaled the project to meet the deadlines.
Resolved conflict between team members and removed blocks.
Designed the narration of the game.
Crazy Market Ultra Deluxe
Crazy Market is a top-down arcade-style party game with multiple player characters and maps. Collect discounted items by pushing boxes and race to the checkout for high scores while avoiding frantic customers trying to block your way. Crazy Market Deluxe also has a multiplayer mode, where you can compete with your fellow shoppers to cash in on as many deals as possible.
An MEAE Rapid Prototype Project
My Role(s)
Producer
Notable Contributions
Oversaw the production of the game, tracking progress and listing tasks to be done.
Coordinated the entire team into multiple task forces.
Kept track of and distributed tasks to suitable team members, redistributing tasks when necessary.
Monitored the progress and re-scaled the project to meet the deadlines.
Resolved communication problems and removed blocks.